BHGS Challenge Ascot 2006
Game 4 vs Medieval Portuguese
Game 4 found me lurking on table 11 - 20-odd players ahead of me, but nicely placed for a half decent finish. This looked set to be a similar game to the last one ...once I worked out what was in a Portuguese army (lots more bows than I expected) and also after I managed to get almost exactly the same terrain as before. Could I press on and finish them off this time ?
I set up as before - a screen of chariotry to buy me decision making time, and hoping to use the oasis as a pivot round which the portly geezers might struggle to rotate.
The Geezers had a better plan than psiloi though - they had auxilia, backed up with some Bw (S) and regular Brother knights on the shorter side of the palm grove, and a solid line of bowmen backed up with dismounted knights stretching the rest of the open part of the table.
I decided that the main part of the army was a bit too scary to start with, and redeployed my CinC (All Redhatsamongstem) to take on the smaller single command. This meant he was allocated 6's for the first 4 turns - enabling even a 3.1 edition infantry army to do a damn good job of redeployment !
The tactic had another benefit - it also gave me an opportunity to use my boat to shoot up bowmen and light horse.
Soon there was a staggering amount of bowpower (7 elements wide, with supporting blades in place against the retreating longbowmen and Order knights. So, of course then I decided to shift my axis of attack elsewhere !
The micro command had again gotten itself into a dangerous place - preventing auxilia coming out of the wood, and threatening flanks if they appeared. Not bad for a 6.5 EE command !
But with all their bowmen committed on the seaward flank, and seemingly invulnerable to a outnumbered and retreating enemy the Pharaohs chariotry and regular Auxilia (O) (eh...who???) suddenly realized that they were now effectively expendable - and so could mount a chancy attack!
The Portuguese had echeloned forwards to keep flanks secure whilst they advanced - and in a move similar to the one Nik failed to execute in my first game, chariotry (S) tried to charge down bowmen. But this time it worked!
Clearly luck plays its part - but I was also attacking across a narrow frontage, pouring 3 Cv (S) into 2-wide block of bowmen. I had a reserve cavalryman, 4 regular dice to play with, and auxilia and blades - from 2 commands - to absorb some of the casualties as I charged in. It was a stunning success, and suddenly the Portuguese were in trouble on two commands with 4 dead bowmen down before the men at arms had drawn their swords!
Throwing all common sense to the wind, I then decided to divert my attack to the third command ! It had veen creeping forwards seemingly unopposed, and my bowmen had been scuttling away from them like yellow and blue hatted woodlice from a bright light - but suddenly the Portuguese pips stuttered, and we saw an option!
With the Portuguese knights committed to turning to their right, the Egyptian bowmen wheeled and expanded and suddenly started hoovering up all the good pip dice. Able to do the "we are only just in range and are ganging up our shooting and it takes you forever to get in" thingy (the "WAOJIRAAGUOSAITYFTGI" maneuver) the Egyptian archers started to decimate the flower of European Chivalry.
With he knights gone, the game became an attritional war across the width of the table - but with my troops having 4 regular dice against 3 irregular, faster move distances, more quick kills, no follow-ups and - even allowing for smaller command sizes - more ability to take casualties due to the losses the Portuguese had taken at first contact there was only to be one outcome. 10-0 to the Egyptians !!!
Post Match Summary
Another game where a well positioned wood had come in handy, and again my micro command had acted as the pivot. I had used the 4 command dice - and a deep initial deployment - to change the axis of my attack dramatically throughout the course of the game in response to changes in the formation of the Portuguese - initially I had thrown pip dice at a plan to push through and overwhelm the enemy near the river with massed bowmen, but they retreated in fairly good order, and so I was able to divert pips elsewhere - to using the stuff "left behind" - 3 Ax (O) and 3 Cv (S) to support another command to attack the advancing Portuguese centre when the opportunity arose. Finally as the Portuguese attempted to wheel round to support their beleaguered centre, my 4th command, which had until then been a bystander, returned quickly to the fray to deliver a decisive strike against the mounted knights. Throughout the game the command near the water and the micro command holding the woods were both able to survive on low pips, helping me implement the attacks elsewhere.
The Ancient Army List Index
The Rise of Rome (280 BC to 25 BC) Mid Republican Roman ; Late Republican Roman ; Gallic ; Pyrrhic ; Later Carthaginian ; Ancient Spanish ; Later Macedonian ; Later Seleucid ; Later Ptolemaic ; Attalid Pergamene ; Numidian or early Moorish ; Pontic ; Early Armenian ; Parthian ; Later Jewish ; Illyrian ; Spartacus Slave Revolt ; Bosporan ;
Storm of Arrows - Western Europe in the Later Middle Ages (1300 AD to 1500 AD) Medieval French ; 100-yrs War English (Continental) ; 100-yrs War English (Britain) ; Later Medieval Scots ( Britain) ; Later Medieval Scots (Continental) ; Later Scots Isles & Highlands ; Medieval Welsh ; Later Anglo-Irish ; Medieval Irish ; Low Countries ; Later Medieval German ; Italian Condotta ; Swiss ; Free Company ; Medieval Burgundian ; Medieval Danish ; Medieval Swedish ; Medieval Castilian ; Medieval Crown of Aragon ; Medieval Portugese ; Later Granadine ; Navarrese ; Ordonnance French ; Wars of the Roses English ; Ordonnance Burgundian ; Santa Hermandad Nueva Castilian
Immortal Fire - The Greek, Persian & Macedonian Wars (550 BC - 146 BC)
Classical Greek ;
Early Achaemenid Persian ;
Lydian ;
Thracian ;
Syracusan ;
Early Carthaginian ;
Skythian or Saka ;
Kyrenean Greek ;
Late Dynastic Egyptian ;
Alexandrian Macedonian ;
Later Achaemenid Persian ;
Classical Indian ;
Early Successor ;
Early Sarmatian ;
Galatian ;
Hellenistic Greek ;
Graeco-Bactrian ;
Graeco-Indian ;
Indo-Greek :
Legions Triumphant - Imperial Rome (25 BC to 493 AD) Dominate Roman ; Principate Roman ; Foederate Roman ; Later Sarmatian ; Early German ; Dacian or Carpi ; Ancient British ; Caledonian ; Early Alan ; Jewish Revolt ; Sassanid Persian ; Kushan or Indo-Skythian ; Palmyran ; Early Frankish, Alamanni, Burgundi, Limigantes, Rugian, Suevi or Turcilingi ; Western Hunnic ; Early Visigothic & Early Vandal ; Early Ostrogothic, Herul, Sciri or Taifali ; Early Anglo-Saxon, Bavarian, Frisian, Old Saxon or Thuringian ; Gepid or Early Lombard ; Early Scots Irish ; Early Pictish ; Hephthalite Hunnic ;
Swords & Scimitars - The Crusades (1096 AD to 1311 AD) Early Crusader ; Later Crusader ; Fatimid Egyptian ; Georgian ; Seljuk Turk ; Cuman ; Komnenan Byzantine ; Post Latin Conquest Byzantine ; Ilkhanid Mongol ; Mamluk Egyptian ; Cilician Armenian ; Syrian States ; Khwarazmian ; Ayyubid Egyptian ; Middle Serbian ; Middle Bulgarian ; Medieval Cypriot ; Latin Greece ; Pecheneg ;
Eternal Empire - Eastern Europe and the Rise of the Ottomans (1300 AD to 1500 AD) Early Ottoman Turkish ; Later Ottoman Turkish ; Tatar ; Later Russian ; Later Serbian Empire ; Later Bulgarian ; Later Lithuanian ; Later Polish ; Later Teutonic Knights ; Catalan Company ; Middle Hungarian ; Moldavian or Wallachian ; Albanian ; Timurid, White Sheep Turcoman or Black Sheep Turcoman ; Later Hungarian ; Hussite ;
Decline & Fall - Byzantium and Islam (493 AD to 1071 AD) Early Byzantine; Maurikian Byzantine ; Thematic Byzantine ; Nikephorian Byzantine ; Later Moorish ; Later Visigothic ; African Vandal ; Italian Ostrogothic ; Early South Slav ; Lombard ; Avar ; Arab Conquest ; Early Bulgar ; Ummayad Arab ; Abbasid Arab ; Early North African Dynasties ; Khurasanian Dynasties ; Bedouin Dynasties ; Dailami Dynasties ; Pecheneg ; Ghaznavid ; Western Turkish (includes Khazar);
Wolves From The Sea - The Hairy European Dark Ages Post Roman British ; Early Welsh ; Later Scots Irish ; Merovingian Frankish ; Later Pictish ; Early Slavic ; Middle Anglo Saxon ; Astur Leonese ; Andalusian ; Early Navarrese ; Carolingian Frankish ; Viking ; Magyar ; Great Moravian ; Early Scots ; Rus ; Norse Irish ; Early Medieval French ; Early Medieval German ; Norman ; Early Polish ; Anglo Danish ;
Swifter Than Eagles - The Biblical Book Nubian ; Early Libyan ; Later Sumerian or Akkadian ; Early Nomad Allies ; Old or Middle Kingdom Egyptian ; Hyksos ; Mitanni ; Syro-Canaanite ; New Kingdom Egyptian ; Later Minoan or Early Mycenaean ; Hittite Empire ; ; Middle or Early Neo-Assyrian ; Later Mycenaean or Trojan ; Sea Peoples ; Philistine ; Phoenician Allies ; Neo-Hittite And Aramaean ; Later Hebrew ; Mannaean Allies ; Libyan Egyptian ; Urartian ; Median ; Neo-Elamite ; Proto-Arab Allies ; Cimmerian or Early Skythian ; Neo-Assyrian Empire ; Phrygian Allies ; Kushite Egyptian ; Neo-Babylonian Empire ;
Oaf of Fealty - Early Medieval Europe Feudal Catalan and Early Crown Of Aragon ; Early Hungarian ; Taifa Andalusian ; Feudal Navarrese and Aragonese ; Feudal Castilian Leonese or Portuguese ; Fanatic Berber ; Italo-Norman ; Feudal French ; Imperial German ; Feudal German ; Communal Italian ; Papal Italian ; Early Scots Isles And Highlands ; Feudal Scots ; Early Russian ; Feudal Polish ; Anglo-Norman ; Later Welsh ; Early Lithuanian or Samogitian ; Wendish Prussian or Estonian ; Early Medieval Frisia and Other Free Cantons ; Post-Viking Scandinavian ; Early Plantagenet English ; Later Sicilian ; Early Medieval Irish ; Early Anglo-Irish ; Early Teutonic Knights ; Mongol Invasion ; Early Granadine ; Middle Plantagenet English ;
Empires of The Dragon - China, Korea and Japan Erlitou-Shang Chinese ; Early Northern Barbarian Allies ; Early Zhou Chinese ; Yayoi Japanese ; Early Horse Nomad ; Ko Choson Korean ; Warring States To Western Han Chinese ; Qiang And Di ; Three Kingdoms Korean ; Eastern Han Chinese? ; Three Kingdoms W Jin And S Dynasties Chinese ; Kofun Nara Japanese ; Northern Dynasties Chinese ; Later Hindu North Indian ; Later Hindu South Indian ; Central Asian City States ; Western Wei To Early Tang Chinese ; ; Later Horse Nomad ; Tibetan ; Nepalese Allies ; Parhae Korean ; Late Tang To Five Dynasties Chinese ; Khmer Or Champa ; Thai Allies ; Nanzhao ; Pyu Burmese Allies ; Koryo Korean ; Early Heian Japanese ; Pagan Burmese ; Liao ; Song Chinese ; Xi Xia ; Ghurid Afghan ; Jin ; Late Heian To Muromachi Japanese ; Japanese Warrior Monk Allies ; Mongol Conquest ; Moslem Indian Sultanates ; Medieval Indonesian Or Malay ; Yuan Chinese ; Medieval Burmese ; Ming Chinese ; Yi Korean
Blood and Gold - The Americas Olmec ; Teotihuacan ; West Mexican ; Zapotec or Mixtec ; Toltec ; Chinantec ; Aztec ; Tarascan ; Tlaxcalan Confederacy ; Mayan ; Mochica ; Chanca ; Chimu ; Hatun-Colla ; Canari ; Inca ; Mapuche or Araucanian ; Amazonian Forest Tribes ; Tupi ; Chichimec ; Pueblo Culture ; Mound-Builder Culture ; South-Eastern Woodland Culture ; Timucuan ; Eastern Woodland Culture ; Plains Culture ; Pacific North-West Culture